July 13, 2008
WiibratorLink Update and WiiSex Review
Ok, first off, the new stuff. The WiibratorLink developers have been nice enough to send me more information on the product.
Here's the presentation they gave on it, which, while in German, is still pretty, um, language-agnosticly obvious about the usage and interaction models:
And, some facts...
- Update: The OIOO add-on has a vibration motor in it, due to the fact that the feedback control for the motor in the Wiimote itself is simply on/off.
- The product's name, OIOO, is the combination of the names for the male and female parts. The male portion (the round hole part) is named 00, and the female portion (the pokey part) 01, referring to both the chromosome identification and 0/1 because it's a digital toy.
- Interaction happens through the digital pad, the two buttons and the accelerometer. There are two modes, Private and Link.
- For what I'm guessing is Private Mode, the B-Button generates "Power Vibration", while the A-Button sets it to normal vibration with the digital control (directional pad) allowing for speed control.
- Link mode I believe is demoed in the video, where one controller is used to simulate motion while the other vibrates. This relates to the main research goal of the project, translating actual human movement into sexual communication.
- With the multiple open source libraries available for the Wiimote, internet communication (Telewiildonics?) and other controls should be quickly and easily doable.
So, yeah, the wii dildo is actually gonna happen. Now, it's not the first time anyone has had this idea, but it's the first time it hasn't been vaporware as a completely hardware and software solution. Here's a quick timeline of wiimote sex happenings:
- September 2005: Wii and Wiimote announced. Webcomics think it'll be used for sex. I think otherwise.
- December 2006: I am proved wrong the first time by the Wiibrator Python Script, linking the wiimote and the Rez Trancevibrator using the accelerometer to translate motion to vibration.
- January 2007: The wiildo.com domain is bought, and subsequently squatted upon, leaving those of us that would've totally bought it and squatted on it kicking ourselves. Crappy image placeholder is still all that exists there today
- August 2007: South American tech sites pick up new of the Ciipote, an erotic wiimote add-on by "Tsumino Tsatsi", a Japanese company that I can't find any info on otherwise. No news about this on American gaming/tech sites. For shame, America (which I guess includes me, oops). (Thanks to the comment thread on No Puedo Creer for this tip)
- June 2008: Many gaming websites completely lose their shit because someone makes a 'wiibrator' program with less functionality than what we had in 2006. Get with the fucking times, people.
- July 2008: The OIOO comes around, and we all lose our shit (Seriously, the linkage that got was insane)


That's everything I'm aware for the moment, at least.
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July 9, 2008
WiibratorLink: the wiidildo, realized
There are posts on here in which I let the pictures speak for themselves. This is one of them.
All I'm going to say is that this is a project happening at Bauhaus University Weimar, and yes, that's a wiimote, and... Just... wow. Yeah.
The prophecies of a million video game webcomics, realized.


Update: It's actually called the "WiibratorLink". Not to be confused with the Wiildo.
Update 2:: Talked to the people that made it a bit more, apparently there's no interference with the Bluetooth communications whatsoever. They'll also have more information available later in the week, will make another post here (and probably do a roundup of all things sex and wii) when that happens.
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May 11, 2008
3Feel Released
Update: I originally said 3Feel had been released in Korea. However, as someone commented on this post, the only available language is Chinese. I think I said Korea 'cause that's where the article from the 2005 post came from, or something. Anyways, post it updated, origin country could still be wrong 'cause I still can't read Asian languages, but everything else is still relevant. :)
Back in 2005, 3Feel was like Slashdong's own, personal Spore. It had promises of sex, and massively multiplayer gaming, and hardware, all rolled into one big bundle. Then, just as suddenly as it came, it disappeared back across the ocean, never to be seen again. Even so, 3feel was in the top 10 slashdong.org search engine referrer results every day since then.
However, around February 2008, the number of hits I started getting from 3Feel again skyrocketed, mainly driven from the IGDA Sex in Games LOTD. After watching the hits go up and up for 3 months, I decided it's finally time to take a look at what's going on, and low and behold, 3Feel is out!
Here's a couple of painful movies:
Unfortunately, the game seems to only be available in Korea unidentified asian country right now, and requires you to sign up for an account, which requires knowledge of Korean Chinese that I do not have. However, I'm sure there's a few enterprising game bloggers out there that can go get their virtual fuck on and write about it. Please tell me if you do, too, I'd love to see what's going on. There's still quite a bit of talk of the hardware capabilities of the game (i.e. sex toy control/teledildonics), which would be awesome (and the first first-party integrated network controlled use of toys in a game, at least that I'm aware of).
MMOSite has an interview with the CEO of the company that created 3Feel, with a really interesting note about the revenue model...
3 Feel will make money in three ways: subscription fee, item selling and lovemaking fee which will be calculated from the caressing period.
I think I'm gonna start billing for everything by caressing period units.
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April 10, 2008
Too Much Information about the Interactive Fleshlight
Well, after all of the massive press coverage over a dude that hooked up a interactive fleshlight to a blowup doll with some chat AI and called it a sex bot, I figured it was time for me to invest in one of these things so I could get some of those so called "hits" that I'd been desperately missing out on lately. That's what I get for becoming overly obsessed with haptics hardware.

So, the Interactive Fleshlight. For $39.99 (Available from Citouch.com, and this is for the interactive part alone, a fleshlight will run you another $50-70 depending on where you get it), you get:
- Top Cap Replacement for the fleshlight
- A Rubber Tube
- A Control Box
- A USB A-B Cable
- A "game" (I'll explain the quotes later, but holy jesus fuck is this some bad shit. Well, I guess that explained it. But, well, um.. yeah.)
The Basics
Most of the devices I show off on Slashdong are output devices. Input comes from some other controller, be it your mouse, keyboard, video game controller, or whatever. The Interactive Fleshlight, however, is an input /only/ device.

The Fleshlight, for those not familiar and not able to discern the obvious from the above picture, is a plastic casing with a latex insert. You stick your dick in it. That's... about it really. Both ends of the plastic casing come off: one end to stick yourself in, the other to adjust air pressure once you're in. This second cap is where the Interactive Fleshlight comes in. They give you a replacement endcap (w/ gasket, to maintain pressure) with a tube attached to it, that goes to a little beige box. The little beige box contains a PIC 16C745 microcontroller that processes the signal from an air pressure sensor, and sends it down the USB to your computer. This means that your computer can basically sense when and how you thrust into the fleshlight, as that action changes the air pressure inside the tube.
Yes, you can control your computer by fucking it. However, this is only for some values of "control"...
The Controls
In terms of control schemes, the Interactive Fleshlight takes Occam's Razor and, instead of going across the street or down the road, just takes the whole motherfucking arm off.

You see, the PIC16C745 has embedded USB 1.1 capabilities, which makes it great for an Human Interface Device, or HID, controller. To avoid a long, horrid discussion on USB, basically, the USB standard gives you a ton of ways to talk about human interface devices like mice and keyboards and joysticks and what not. Hundreds of types. It's crazy. So, with all these types, you can have a bazillion axis controller and it should "just work" with any operating system, though you may have to write some drivers as to how those bazillion axes should work with a normal operating environment.
You could.
Or you could just make the OS think it's a mouse.
The Interactive Fleshlight registers itself as a USB HID single axis mouse. Any system you hook it to that has an HID manager will believe this (people have done VERY evil things with this fact, too). So, hook up your brand spankin' new computer aided luddite killing fucktube, and your mouse cursor starts moving up and down on the screen. This is a less than stellar situation for multiple reasons.
But, let's play devil's advocate first (in a very literal sense of the term since I'm about to talk about technological onanism, and if you don't screw on the lid tight enough, some is probably gonna fall on the ground). This is a GREAT design for maximum simplicity. Just hook it in and it fucking /works/. Sure, it's hard to mouse around with it (the sensor is incredibly sensitive), but the only programming mechanism you have to provide with any game to support it is "move cursor up and down over the screen". You can't possibly ask for a more open, cross platform interface. The fact that it fulfills so many of the things I bitch about in other toys makes me hurt.
If you're me, though, this fucking SUCKS. Why? 'cause this thing has SO much potential! Hook it to a First Person Shooter and play the "This is my rifle This is my gun" sample from Full Metal Jacket!
Hook it to Max/MSP or PureData and trigger drum samples with it! (Sorry, I don't have a video of me doing that. Yet.)
Make it universal left mouse click, disable your actual left mouse button, and use it as a way to either curtail your computer usage or die happy!
The problem is to do any of these hacks, I'm basically going to have to give the OS a personality disorder to make it think it's not a mouse. This can range from simple (filter drivers on windows) to mildly annoying (System Extension filtering on OS X) to downright painful (VID/PID HID kernel blacklisting on Linux). I had to do something similar for The Journey to Wild Divine Lightstone and its janky ass "let's write a protocol using random raw HID reports!" protocol, but I didn't like it then, and I don't like it now.
Enough bitching, I'm sure you're wondering, how well does it actually work?
The Game
Not very. Well, ok, I'll rephrase. First off, here's what thrusting looks like. The graph is time on x (1px = ~1/60th sec), vertical position on y (1200px). As you can see, we definitely pick up some sort of pattern there, though it's still rough. Nothing a little DSP couldn't smooth out (Ok, I just like saying that 'cause I just finished reading my DSP book and I'm itchin' for somewhere to use it now). Here's a little Max/MSP patch I made to show what thrusting reaction is like... (where's your god now, Cycling '74?).

Just using the mouse movement as an indicator is kind of hard, unless your game takes up the whole screen. The game that they ship with it... Well... Uh...

Yup. Nurse Nicki.

Intro screen circa 1980s... You can almost taste the EGA...

And there's our hot 3D modeling action right th... Ok, no.

Yeah, there's the first gameplay screen, and that's all you're going to get. Why? Because you have to sit there hitting the "hand presents" or "take medicine" button for 10 minutes. Then she takes off her shirt. Then you have to fondle her by clicking for at least 15 minutes. Notice the problems here?
"Hitting". "Clicking".
All you can do with the fleshlight is move the mouse. You can't click shit. So, you've gotta spend ~20 minutes doing things with your regular mouse before you can do anything with the fleshlight. And you sure as shit ain't gonna have both the mouse and the fleshlight going at once, unless you want to know what it's like to have your penis actively fighting your hand.
UPDATE! Ok, due to popular demand, I actually included pictures of the action scenes. And yes, it really took me about 10-15 minutes to get to this point. My hand hurts. And not in the fun way.

And, of course, once you do get the payoff, you find out that the male character (i.e. you) looks like a radiation experiment gone awry.





Bugged out eyes, missing half his chest hair...

The blowjob scene actually has GUT obscuring the view. Maybe I'll put this up in a later post. It's kind of like watching a giant suck a monolith that's situated behind some serene mountains.
Anyways, there you go. That's the interactive fleshlight. Assuming I can figure out a nice, cross platform way to unfuck the HID shit, expect to see libinteractivefl on sourceforge sometime soon, 'cause you know handing out headshots with this thing in an online shooter would be beyond awesome (hell, that was the idea that originally started slashdong. But that's a story for another day...).
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January 10, 2008
Mindwire: Metal Gear shocked me in the nuts!
Mindwire: Metal Gear shocked me in the nuts!
DISCLAIMER: Don't fucking buy this. It is unsafe, there are no claims of isolation from the controller side, and you sure as shit don't wanna "connect it anywhere on your body". That being said, enjoy my blog post about it and please link to me as much as possible 'cause my hit count is in the shitter lately.
Leave it to someone outside the US to produce something so incredibly lawsuit worthy a million lawyers just totally ripped ninja boners.

The MindWire v5. Looks innocuous enough while sitting in its box, right?
Just wait 'til you put it on.

Yup. It's electrodes that go on your body to make your muscles spasm any time game controllers rumble. This is not a new idea by any means; the original SexBox project was based off the XShox homebrew project which is basically the same idea, except even more ghetto. However, the key word there was "homebrew". This is being manufactured, and is such a fucking bad idea.
The thing is, they don't even say as such on the front page. In fact, they even say:
Connect up to 5 small self adhesive pads to your arms, legs and stomach and feel the sensory feedback that mimics the game action.
Yes! Cross all sorts of paths right over your vital organs, all of which run off electrical pulses to keep your dumb ass alive!
Unfortunately, the idiot part of me really wants to get this and a 3rd Space Vest and make a bitchin' BDSM video game setup.
The MindWire v5, available now, only from their website (big surprise), for £129.99 + postage & packing. It's your funeral.
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January 7, 2008
Rez HD and the return of Trance Vibration
Ah, trance vibrator, your legacy shall never die.
So, for those of you not familiar with the trance vibrator, check out the video games portion of my AE talk or the Rez Trancevibrator page on Opendildonics.

Rez HD is on its way to XBox Live Arcade, and it has now been announced that if you have any extra controllers hooked up to your XBox 360, they will pulsate with the rhythm of the game. That's right, up to 3 extra vibrating controllers to keep in your... "shirt pocket". Now, you're probably thinking, "Hey, wait, a controller can't be comfortable!". But just look at what people managed to do with the old Playstation controllers, which were much less... ergonomic?
Unfortunately, it will most likely not work with the old PS2 Trancevibe and the Drmn Trance Vibe. However, if you /are/ looking for drivers and programs for that, keep an eye on my libtrancevibe project on SourceForge, which is about to see v1.0 release as soon as I can get around to packaging up the installers.
Rez HD Info/Picture via Kotaku
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February 15, 2007
XBox Video Chat - MS Sanctioned Teledildonics in 2004?
So you'll probably remember the excitement last year over the XBox 360 video chat having vibrating features. However, it looks like Japan beat the US to it by a whole console generation.

I found this while going back through some old links while building the Opendildonics.org TranceVibe article. Apparently there was a video chat released in Japan for the XBox back in late 2004, complete with vibration on trigger button feature.
We're a whole console later, and it still has yet to see the light of day here. Poor US gamers are still stuck holding their controllers to their crotches as their remote significant other whacks them with a rifle butt in an FPS. And you wonder why we're so violence oriented.
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December 23, 2006
The Wiibrator
The torch has been passed, and a new generation of consoles are perverted. The circle of wank begins again.
I'd been hearing talk that people had been doing bluetooth hacking with the wii controller, but I'd never gotten around to getting one myself, and it looks like what is usually my work is now already done. So I'll just post someone else's work. I like being lazy.

Wiibrator is a python application for Linux that puts control of a TranceVibrator (but requires a kernel patch for some reason?) in your hands through interaction with the Wiimote. I can only imagine the gestures it cues off of.
I guess all of my kvetching about the wiimote being odd for sexual usage was misguided.
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September 10, 2006
Brenda Brathwaite's Sex In Games Book Released
Brenda Brathwaite's Sex In Games Book Released
Wow. It's actually out.

This is the new bible of sex in video games. Brenda Brathwaite spent over a year combing the history of video games, speaking to many developers old and new, researching the latest sex technology and innovations, and calling me at all hours of the night to get my opinion on why the 2003 vintage of pixelated boobs was so much better than the 2001 vintage, in order to put this book together. It's been a labor of love, hate, then some more love, then slight frustration, then hate again, then a little love, and finally, relief. So, go buy a copy for every flat surface in your house. It also makes a great Halloween/Thanksgiving/Christmas/Bar Mitzvah/Christening/Briss/Birthday/All of the Above present! It's a dessert topping AND a floor cleaner!
Oh yeah, and you can get it for $10 cheaper at Amazon
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May 23, 2006
The DIY TranceVibe Project
With prices of TranceVibes (Warning: Old article, will be getting updated soon) going all sorts of weird on eBay, it's about damn time someone put a homebrew version together. That's exactly what the The Drmn' Trance Vibe project aims to do.
There's a lot of great information in here on how to develop control schemes for sex toys, written in a nice, easy to read yet sufficiently technical manner. There's also some lovely documentation of the issues you can get into building these sort of things when you don't have a workbench at home, heh.
Great to see other people doing DIY projects like this! Maybe I'll get around to that SexBox v5 tutorial i've been putting off since, oh, February...
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April 7, 2006
qDot in Xbox World UK
qDot in Xbox World UK (1.06mb PDF)
In the April 2006 issue of Xbox World 360 UK, there's an interview with me on Sex in Games, as it pertains to next gen consoles. (1.06mb PDF)

It's a pretty good article, but I think my favorite part has to be the screen in the background.

That is SO a game interface I would totally design. "Dude, smash the button until she finished the partial differential! YEAH! SURFACE INTEGRAL BONUS STAGE!"
God I'm a nerd.
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November 22, 2005
Video Games Meet the Fukoku 9000
Video Games Meet the Fukoku 9000
Button mashing is still a very important skill in video games. That repetitive stress injury you picked up playing track and field in the 80's will still get you far today in quite a few handheld and party games. But in a world filled with mod chips, game genies, action replays, and other "rip all the difficulty out of the game and play it like a WUSS" toys, why even bother mashing when you can get a finger vibrator?
Now, those of us that play with ourselves regularly know about the Fukuoku 9000, the little finger attachable vibe. Well, someone realized this was a good idea for video games now too, and they've introduced a finger vibe that doesn't have an easily findable name. So, fukuoku owners, you can now put your sex toy to a new use, and weird DS vibe owners, well, you got a 2 for 1 bargain.
See, and people say the revolution controller is a sex toy?
via Kotaku
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All 3 Cores... ALL MINE...

I usually don't talk about my own fetishes and sexual experiences on here. Mainly because I'm an overweight, hairy engineer who enjoys putting the toys together more than using them, but also because I do like to have a smidge of privacy in my otherwise public butt-plugging waving life.
However, tonight, I got to experience one of my favorite pleasures. It only comes around once every 4 or 5 years, and it's very, very special. It gets better with every season where video games grow more popular.
It's the joy of holding your ticket in a next gen console raffle, and suddenly hearing your number called. You stride confidently to the counter, you throw down your plastic card (the key to all good things on this earth), and in a small scale orgy of new technology and raw holiday season materialistic lust, with 500 sad, pathetic, LOSER voyeurs gathered around you, THE WINNER, you gratuitously hump that piece of hard, fast machinery until the clerk finishes ringing you up and forces you out of the store.
You walk out to your car with the biggest god damn consumerism hard-on the christmas season has ever seen, past the angry parents, the angsty college students who didn't have cash for it anyways, the crying 10 year olds. You feel like a warlord surveying the conquered, Low Price Guarentee Kingdom he just ravaged, carrying his sword that contains nothing but pure light and joy. You have raped their women, you have kill their men, you have TASTED THEIR BLOOD, AND MY GOD THAT BLOOD TASTES BRIGHT GREEN WITH CRAZY LITTLE NON SYMETTRIC CIRCLES THAT TICKLE YOUR TONGUE.
Too bad it was only a Core system.
Coming soon: SeXBox 369
Thanks to Brenda for stooping to my level and coming up with the 369. Welcome to the gutter, it's cozy here! :)
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November 1, 2005
Research for Sex In Games Project needs Interviewees

Brenda Brathwaite, head of the IGDA Sex In Games Special Interest Group is currently looking to interview several individuals who regularly engage in cybersex for an upcoming project she's working on. If you would like to be a part of this project, please contact her at brenda at mmorgy dot com.
via MMOrgy
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October 16, 2005
MMOrgy: New Nonpolynomial Network Site covering Sex in MMOs
MMOrgy: New Nonpolynomial Network Site covering Sex in MMOs
MMOrgy is a new site on the Nonpolynomial Network (That last link is *also* a new site, but it's not sex related, so it doesn't get a feature post. Go look anyways.) dedicated to covering Sex In MMOs. At this moment, we're sitting at the edge of a huge online game sex revolution as more and more pure sex MMO related projects like Rapture Online and Spend The Night have been annouced as in development. In addition to the already huge user driven content of virtual worlds and emergent sex in World of Warcraft and Anarchy Online, video/audio sex chat could very well have some stiff competition soon. When all of that happens, MMOrgy will be there to track it.
Also, their first interview was with me! Yay! Publicity rules, even when it's from another blog on your own network (hey, it works for the Gawker people)...
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September 29, 2005
The ButtKicker
There's really nothing like sitting on top of a subwoofer to... break a subwoofer. However, if you really feel the need to get up close and personal with the bass your games are producing, you can now use the ButtKicker. Basically, it's a subwoofer that straps to your chair. Any time the game your playing puts out bass frequency, it uses the chair as output. Nothing like a tingly butt to make an environment more immersive. You know, if you like tingly butt environments.
Also: The webpage contains some of the worst oh-faces ever. I mean, really, I don't know if I wanna buy something that's gonna make me make THAT face.
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September 19, 2005
The (Sexual) Revolution?

So, unless you've been hiding under a rock or just generally don't pay attention to video games (around here, we consider those to be on equal ground), you've probably heard about the Nintendo Revolution Controller Annoucement. Just in case you can't pick up how it is to be used in the article, check out this promotional video.
Now I personally believe that Nintendo fucking r00lz, and that it's seriously about fucking time someone breaks the "ubiquitous joystick/button" combo style that console gaming has settled into. I could go on about this, and do, over on Nonpolynomial Labs, but I'm trying to keep all of my control theory postings over there now, because a lot of people find that stuff not so sexy. :)
Anyways, it seems that gamers have decided that, for some reason, a TV remote is a sex toy. It's probably the fact that the remote *vibrates*, but still, it's a fucking remote, people. I don't remember anyone shoving TV remotes up their ass anytime in the last 40 or so years we've had them, so why start now, just because it vibrates?
There's been jokes on what the additions to the controller could be like.
There are those who realize you have one hand free.
And then there's the many, many, many forum threads that I'm suddenly finding in my referers, all talking about what holes this new control scheme will fill.
Fuck, why even list links, just google Nintendo Revolution Sex Toy.
I can't for the life of me understand why a boxy vibrating remote triggered this off. I mean, hell, both the current xbox and PS2 controllers have nice, round grips, ergonomically fit for your hands, which means curvy enough to fit other places. But for some reason, people on the internet like shoving right angles in their hoo-haa.
Maybe I miss the stalls for the dongs these days. Maybe I'm just too experienced with hooking real sex toys into controllers to go au natural with a FUCKING RECTANGLE.
The fact still remains: You people are weird.
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Money does not breed maturity
Money does not breed maturity: Rockstar Games Rebuttal
There's a new consumer advocacy group in town, and they're called the Citizens United Negating Technology For Life And People's Safety.
That's right. For those of you who are acronymically-challenged, that's the C.U.N.T.F.L.A.P.S.
Letting everyone know that the Internet is wrong and should be turned off (in swank 1996 era tables, flashing text, and large blocks of color), we've come up on the newest committee bent on harming the technology that harms us.
Except there's a little problem, in the form of their WHOIS info....
Registrant:
Rockstar Games
622 Broadway
New York, NY 10012
US
Domain Name: CITIZENSUNITEDNEGATINGTECHNOLOGY.COM
Administrative Contact, Technical Contact:
Rockstar Games domains@take2games.com
622 Broadway
New York, NY 10012
US
212-334-6633 fax: 123 123 1234
Record expires on 15-Jun-2008.
Record created on 15-Jun-2005.
Database last updated on 19-Sep-2005 15:09:04 EDT.
Domain servers in listed order:
NS.TAKE2GAMES.COM 63.236.94.5
NS5.TAKE2GAMES.COM 63.236.94.4
So yeah, remember, just because you're a multi-million dollar game company, you don't have to stop acting like a Forum Goon.
(And no, that's not always a bad thing. This is honestly somewhat funny, if a little blunt. A good description of the backing company, too...)
Via the IGDA Sex in Games Mailing List
Update: Apparently this is part of the viral ad site network for the upcoming GTA for the PSP. It's even listed on the game page.
I r teh dumbass.
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September 13, 2005
The All-In-One Package
Remember Fu-Fme? The joke website that was most people's first introduction to teledildonics? Well now Homemade Sex Toys has gone and sort of implemented the male side of that setup, implanting a pocket pussy in the drive bays of a case to make a fuckable computer (no remote control, unfortunatly. All it would've taken is a 5v fan line with software controller... :) ). Now, there's a few questionable things about this, like, say, the fact that THERE'S ONLY A PIECE OF DUCT TAPE between you and DEATH BY ELECTROJIZZ, but hey, if you're stupid enough to stick your genetalia that close to a power supply, you might as well enjoy a little electrostim. So next time you're courting your online love who may not be real (warning: link can cause large dent in work day, SFW) or making some fuck with that Dark Elf you just bought off of eBay, you can use the the heat of your video card to make the situation more... personal.
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September 7, 2005
Lifesucking addiction, er, I mean, Second Life is now FREE!
Second Life opens free lifetime basic accounts
You've heard me rave about it. You've watched it single-handedly drive this site from 8 posts a week to 1 if we're lucky. I don't remember any of my friends names, I'm not sure if I have a fiancee any longer, and I haven't seen the sun in 3 weeks, but WHO CARES! Second Life accounts are now free!
Second Life basic accounts (you can't own Linden Land, but you can still rent land) are now free. Lifetime accounts, no monthly fees, and a really neat world to check out. This is the platform I'll be using for the actuation of some of our new projects, as adding a virtual world to sex tech is ever so spiffy. Every fetish (and my god, I do mean EVERY fetish) is represented in world, so there really is something for everyone.
(Oh yeah, and use "qDot Bunnyhug" as a referer, and message me once you get in, I'll be in world most of the evening. :) )
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August 21, 2005
FreeSex Network: Sex and Second Life, OS X Style
FreeSex Network: Sex and Second Life, OS X Style
Mac users, welcome to the world of Teledildonics! (Ok, sure, you've had them before, but not in a while! :)
Kurt from our forums has posted a tutorial outlining how you can use a TranceVibrator and OS X in order to have sex through Second Life. This uses the same base LSL code that the Windows Sex and SL project did, so all you'll need to do is get the drivers, download the applescript code, and you're ready to go!
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August 14, 2005
Up and Coming Adult Video Game Studios
Up and Coming Adult Video Game Studios: Black Love Interactive and Nest Egg Studios

One of the great things about being involved in the IGDA SiG SIG is getting the scoop on new studios that are coming out with adult themed games.
From Black Love Studios comes Rapture Online, a multifaceted adult sex game. You'll be able to live out fantasies with both solo and multi-(real or otherwise)person situations, create new settings, and interact in a multitude of sex-positive games.
Nest Egg Studios (Warning:: Flash only, loud music) is working on Heavenly Bodies, a multi-genre spanning MMO game for adults. Unfortunatly, I don't have much more info than that, but it looks interesting. :)
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DreamStripper 3D: Like DOA Volleyball without the Volleyball or Clothing
DreamStripper 3D: Like DOA Volleyball without the Volleyball or Clothing
From the people that brought you some games I havn't heard of and one of the better MiniQuest games in Might and Magic comes DreamStripper 3d. Now, I was all set to give this my usual "Eh, it's another nakedness simulation" review, until I found out that there's actually a GAME in them there boobs! You can actually take on the role of a struggling college student or single mother and strip for cash, which will buy you more clothes and new moves! This is actually a really cool idea, though I'm not quite sure how it's executed. However, if you could hook a DDR pad up to this, I think we'd have a new exercise revolution on our hands.
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August 12, 2005
New IGDA Sex In Games SIG and Blog
New IGDA Sex In Games SIG and Blog
After the Hot Coffee mod, the game industry has had to do a lot of thinking about how it presents sex in games, lest overbearing puritan legislation be rained down from the sky of their conservative god. Many positive things have happened in response, but one of the best I've found so far is the IGDA Sex In Games SIG (and not just because your's truly is a founding member, but that certainly helps :) ). Lead by Brenda Brathwaite of Cyberlore games (Lead Designer on the recent Playboy game series, and before that, Wizardry and Jagged Alliance to name a few), this SIG is dedicated to discussion and research on the presentation of sex in games, as well as what the future holds, and how to break new barriers without getting sued. There's a mailing list, blog, and message board available to discuss topics with professional game designers, gamers interested in how the business works, and freaks like me who are just happy to have some sort of academic/professional justification for what they do with their spare time.
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August 8, 2005
Virtual Dating on your Cell phone
Virtual Dating on your Cell phone
Wow, the summer makes the news sloooooooooooooow. That plus this ridiculous addiction to Second Life, and this page might've altogether died if I hadn't found some stuff to talk about soon...
Apparently some people aren't happy with just playing tetris on their cell phones. These people apparently also can't get dates, and are predominately male, lesbian, or really wanna do it with their cell phones. In order to fill this hole in the mobile gaming market, there is VGirl, your virtual cellphone girlfriend. From the page:
Send your girlfriend messages, ask what she is doing, even flirt with her. Shower her with gifts, paying with real money. But treat her wrong or forget an anniversary and you'll get the cold shoulder!
Notice there's no real payback on this, i.e. instead of "Give her gifts and she puts out", it's just "give her gifts". She lives in your CELLPHONE, which means if she gets mad, you may start seeing calls to Japan on your phone bill instead of just getting slapped.
Though she does vibrate....
via Portension
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August 2, 2005
Architechture and Vice: Fantasy in the Magic Kingdom of Second Life
Architechture and Vice: Fantasy in the Magic Kingdom of Second Life
Ok, if you can, through writing alone, squick a guy that hooks sex toys to video games on a regular basis and publically publishes this fact, you may either have some serious talent or else serious problems on your hands.
Comparing Second Life to "Disneyland Porn" (no, seriously, I can't make that shit up), this fucked-up, weirdly worded article on sex in Second Life (something which we recently extended upon) contains such choice quotes as:
"Cuddling is, of course, the gateway sex drug, so, I suppose you could say that I was actually having the beginnings of thoughts about getting nasty in Cinderella's Castle."
and...
"SL goes down as the greatest public freak fest on the Internet. Where else can you find a world of people that dress up like humanoid animals and then hook up? These people give the phrase, "humping like bunnies" a peculiar kind of literal currency."
So, I mean, I suppose you get pretty numb to all of this when you've been on the internet long enough to realize anything can be a fetish. It's interesting to see someone who's never, er... experienced the furry community react to freaky deeky virtual sex, link it to Disneyland, and then call themselves a homophobe. Internal conflict much?
Via MeFi
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July 29, 2005
FreeSex: Sex and Second Life, Version 1.0
FreeSex: Sex and Second Life, Version 1.0
Second life is like Legos for adults. Adults who like to have sex. Who like to have sex a LOT. Therefore, it's only fitting that Slashdong joins in on the game, and makes First Life more fun through Second Life. With our client, you can now connect any DirectInput Force Feedback controller to your computer, and control the force feedback functions from the game. As every good slashdong reader knows, once you have force feedback, you have SEX!
In other words, we just turned Second Life into a Teledildonics service, with cheap, reusable hardware, and a $10 entry fee. See, told you we'd be shaking things up.
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July 19, 2005
LifeStone control in Second Life: Working from the Inside Out
LifeStone control in Second Life: Working from the Inside Out
First off, let it be known that I have drank the perverbial Kool-Aid that is Second Life. Please send all of your L$ to "qDot Bunnyhug" (or at least IM me and say hi. It's lonely!)
Anyways, thanks to the instant rabid addiction interesting concept of the game, I've spent more of the last 24 hours than I really want to admit reading up on all of the blogs, wikis, forums, and anything else I could get my hands on about the game.
To give an incredibly poor explanation, Second Life is like IRC with graphics. There's no real goal or game to it, you can simply fly around and talk to people. You can also buy land, buy objects, build houses, start businesses, and make money (both in game, and real, since in game dollars can be translated into real cash). The game has a state-based scripting language known as LSL that allows you to add behaviors to any object you like, including XML-RPC requests.
Through XML-RPC calls, you can retrieve info about things happening in the game, and do whatever you like with that info on the outside world. You can also send information into the game in order to create and alter events.
Thanks to the inguinuity of the user base, The Lifestone (mentioned in the previous post) is now being harnessed as an alternative control method for in-game events. A client running outside of the SL process will pick up biofeedback information from the Lifestone and relay it into the game to cause events, such as changing the luminesence of the character based on pulse rate. There is an SL forum post by the client authors about the proposed uses for the client, but you'll need a SL account to actually read it.
Now, this isn't a full XML-RPC implementation. It's inbound ONLY. You can't create outbound requests due to the game authors not wanting to cause security/flooding issues for outside sites. This has been a topic of much debate. Also, you can only check for information once every 3 seconds (due to a 3 second relay in the RPC response function), so there's not gonna be a lot of high resolution, real-time control happening, either inward or outward. However, it's still a damn neat toy to play with, esp. with an entry fee of $9.
If you're wondering if you're thinking what we're thinking about using this, be assured that you are, and we're doing our damnest to learning the scripting system ASAP. :)
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July 18, 2005
On Using Video Games as Avatar Systems for Cybersex
On Using Video Games as Avatar Systems for Cybersex
Modern games provide massive environments with simple online access methods. Why stop at just playing the game though? With enough imagination and inguinuity, online game environments can become play worlds for new, interesting, and downright fucked up sexual fetishes. You paid for the game, now use it how you like!
In this article, we give some ideas on why games might be the place to have cybersex, what to look for in a game, and how to enhance the experience for all involved. It's not as straight-forward as video conferencing, but you can't crash cars or shoot each other in the head on netmeeting, either.
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July 12, 2005
More info on 3Feel

UPDATE For Visitors From March 2006 Wired Article: Since Wired had their heads supremely up their asses on their sex game article (2 unpublished games, 1 alpha game, 1 released game, and NO URLS. WTF?), here's a rundown of what's up. I haven't heard anything about 3Feel from CMNet since E3 of last year, which I'm guessing means they've yet to find a publisher. So, if you're coming here to find out where you can pick up the game, I'm sorry, but I have no clue. Assuming you can read Korean, you can find more info on the game at 3Feel.com. If you want more up to date info on Sex in Video Games, check out the IGDA's Sex in Games Blog
It looks like there's been more work happening on 3Feel. However, instead of talking about it myself, I'll let the press release do the talking for me.
Usually I wouldn't post a straight press release about a game, but the fact that they made a point to feature same sex relations in the game makes me feel like it's worth it to give it a little extra press.
---
[Description]
3FEEL Community Sex Game has approached to sexual desires of adults in various angles making it real to its maximum in the game. This is a new conceptual community game that enables users to transfer their interpersonal feelings.
3FEEL stands for a sense of Sight, Hearing and Touch carrying a meaning that it transfers these 3 feelings to users. This is a game that can be enjoyed by adult users at their maximum satisfactions.
[Characteristics]
3FEEL is realized so as to make both users hear his or her partner’s voice in real time viewing each other’s figure adopting digital video camera and voice module for the first time in the game industry. Having embraced contents of existing adult sites and applied online games to in a balanced manner, 3FEEL enables users to get their sexual satisfaction to its maximum while enjoying game. It has a system in which users can receive a feeling realistically by linking vibrator to USB port.
Since all movements in the game are to be established by MOTION CAPTURE, users can enjoy natural graphics which are never to be interrupted nor having any absurdity. In 3FEEL, there are not many users involved in a game so that it is able to put emphasis on details and delicacies of character. These thus result a great advantage in 3FEEL game bringing more accurate and higher quality of graphics than other online games. Moreover, it exhibits individual tastes or characteristics, etc. about sex of each user, so then users can indulge into game feeling togetherness realistically with character on the opposite side.
[Same Sex Gaming]
We are ready to upgrade 3feel for same sex lovers.
May 2005 during the E3 convention in L.A something drew everybody’s attention. The 3feel game booth, which was located in the South Korean hall, was the center of the heat. Combining sex and a game, 3feel is the world’s first adult game to communicate in both directions making a step forward to cyber sex showed in the movie ‘Demolition Man’ by Sandra Bullock and Sylvester Stallone. [Slashdong Ed. Note: HOT DOGS!!! ARMOUR HOT DOGS!!!]
Playing 3feel, players have the game partner visual to win their attention during the game with sound dubbings and send them actual feeling through heptic technology.
Beside tasting and smelling the game is using all the senses of a human body like looking, listening and feeling.
The CEO. Shin Do Chul, says, “A game like 3feel is limited due to strict regulations in the Korean market, but we are looking for business partners in the world, and will soon provide service for the adult online game users.” In addition, he mentioned that he was able to slough off stereotyped ideas, which he had while developing adult online games, through the E3 convention.
Cmnet is now ready to take the game to an upgraded version. Until now, the game was designed to be played by different sex types, but now Cmnet is working on an additional system for same sex lovers. Let’s watch the development of how sexual freedom will be expressed in the cyber world.
Cmnet has thoroughly completed the basic systems of the game and i s contacting game publishers for the international market
---
Usually I wouldn't post a straight press release about a game, but the fact that they made a point to feature same sex relations in the game makes me feel like it's worth it to give it a little extra press.
If you're interested in movies of the game, you can check them out at the OnGate E3. There's also some (non-adult, blah) in-game pictures linked below.
Images: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23
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July 10, 2005
Guy Game officially banned, moves to video distribution
Guy Game officially banned, moves to video distribution
Remember The Guy Game? Unfortunatly, we do. It was a rather stupid quiz/party game for PS2/Xbox that showed varying levels of boobage if you got a question right or wrong. Well, unfortunatly some of that boobage wasn't exactly old enough to be for sale on video, and the resulting lawsuit has now come out in favor of the children. So, no more Guy Game.
However, not to be detered from making tons and tons of sweet, sweet cash off the nakedness of idiotic college girls, the producers of the game are now releasing all of the game footage on a DVD. So, for only $20, you can watch stupid whores give scripted answers easy trivia questions, and then flash their boobs (which is apparently a valid replacement for lack of common knowledge).
Or you could just buy some real porn. Unless you're into that whole "badly played trivia" fetish thing.
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Very Strange Sims
All of my experiences with the Sims are as follows:
- Race to see how fast I could make Lesbians.
- Use the money cheat to give myself infinite cash and use the program as a Architecture/CAD design workbench. It's honestly a good way to lay out your house!
Apparently, some people want the game to resemble an Aphex Twin video, though. For these crazy, scary people, there is Very Strange Sims. This site features weird Sims meshes and skins, as well as furniture that's on the rather... invasive side of things.
via Fleshbot
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ESRB to investigate GTA Sex Minigame
ESRB to investigate GTA Sex Minigame
Going through a city with automatic weapons in both hands mowing down as many innocent bistanders as possible? Awesome! Running around in a gimp suit beating people to death with a huge double-ended purple dildo? Great! Having sex with your girlfriend? OH MY GOD NO. SOMEONE PLEASE THINK OF THE CHILDREN!!!
The GTA Sex Game that we covered earlier has now made it all the way to the level where government officials can make rush judgements about it and the media can run wild with it. The ESRB is now "looking into" the fact that the minigame weren't even accessable without hand modding the code to the fucking game. If they have to check every game for things like this, they better be ready to hire some assembly gurus or else require release to all the source to every game written.
But at least we can still shoot at each other with no problems.
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June 20, 2005
VirtualEVE: Because sex is a game, I guess
VirtualEVE: Because sex is a game, I guess
Bored with porn, but don't wanna actually do the work of getting some? Want to watch computer animated models doing it on a white background? Then VirtualEVE is for you! In this 3d sex "game", you can... have sex.
No, really. That's it.
No killing, no line forming or pattern matching, no wacky "Choose your own adventure" type hentai gaming. Nope, just doin' it. Lots and lots of doin' it.
Oh boy.
At least Roboho made you feel like you were playing a really, really dirty version of Faceball 2000.
Remind me why showing animations on a basic skinned mesh with no background is ground breaking again?
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June 17, 2005
Haptic Cow Butt Simulator
Here at Slashdong, we report on video games and haptics research for a reason. We believe that video games and immersive environments will lead the way to more realistic teledildonics experiences. That being said, we feel we should cover all areas of both haptics and sexual fetishes.
It is in this interest that we present the Haptic Cow Simulator.
What is currently used for simulating the act of finding reproductive tract issues in cows today, it could soon be in the corner store next to the inflatable sheep of tomorrow. Dog butt and horse butt simulators are also on their way.
Sometimes, living in the Midwestern United States pays off, like when you send this link to friends and they honestly say "Boy, I wish I would've had that when I had to learn".
via The Annals of Improbable Research, one of my favorite journals, and also one of the inspirations for this site. Now that I have a finite Erdos number, my next goal is getting published in AIR or maybe even aspiring to win an Ig Noble.
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June 13, 2005
Grand Theft Auto San Andreas: Sex Game Unlock
Grand Theft Auto San Andreas: Sex Game Unlock
GTA has insinuated sex events since the first game in the series, but there's never really been any full on boot knockin'. At least, not until today. According to the news currently going around the net, changing a few values in the scripting system or using a patch allows you to unlock a "have sex with your girlfriend" mini-game. Even though there's video of the mod being used, there still seems to be some speculation whether or not this is a hoax. Looks pretty real to me.
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June 12, 2005
DiGRA Conference this week focuses on immersive environments
DiGRA Conference this week focuses on immersive environments
Whee, our first mailed in post!
DiGRA 2005 is a games research conference happening June 16th-20th at Simon Frasier University in Vancouver, Canada. Assuming you've got an open schedule and an extra $400 to burn ($100 if your a college student, in which case this becomes very worth it), it looks like it might be worth going, as this blogger from D'Log points out...
"Of the eight or so fresh gaming ideas on offer in the showcase: in Organum players use their vocal expressions to collaboratively navigate through a model of the human voice tract, while co-operating with each other based on purely visual feedback; in Queer Power one or two players shift sexual roles arbitrarily during a "kind of head-to-head coitus game"; and in BLOWHARD players compete "by breathing into a specially crafted CPR mask, where a breath sensor translates cumulative respiration into the player's current level of anxiety, players must increase their anxiety level gradually, moving up one stage at a time. As the level increases, the media responds, with the video becoming more intense in an effort to match the player's state of mind. The first player to get to the top, wins!"
One of the new projects that will be coming up on Slashdong here in a while is similar to these ideas (and may possibly now be a paper idea for this conference next year. Mmmmmmmm publication *Homer Simpson Sound*). Can't give too much information yet, don't want to ruin the surprise. :)
Via D'Log, thanks again for telling us about this!
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June 11, 2005
Battle Raper making its way to the PSP
Battle Raper making its way to the PSP
It looks like H-Games are on the way to the new generation of handhelds! In an article by someone who you can tell obviously never played Battle Raper 1, screenshots and a lot of ridiculously over-excited dialog are presented for Sony's PSP running Battle Raper 2. Sequel to one of the worst fighting games I've ever played (even Strip Fighter was better than this), the Battle Raper series takes the titty twister to a whole new level. Special moves (all two of them per character) make the camera zoom in on sexual encounters, and winning a match means a choose your own path prerendered suck and fuck fest with all of the mosaiced genitalia (flash) and detached hands causing fighting squirt queens to orgasm thru some method that sounds like macaroni and cheese being stirred (also flash, plus nomination for Best Use of Particle Systems EVER) your "pimp hand exercise on polygon women counts, right?" ass can handle.
via Fleshbot
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June 7, 2005
Will sex in games ever actually be sexy?
Will sex in games ever actually be sexy?
We've come from Custer's Revenge and Beat'um and Eat'um, thru Cobra Mission and the other MegaTech games, a horrible amount of HGames, and all the way up to 7 Sins. Yet, no matter how many lesbians you make in The Sims (It's a tripod site people, so be kind), or corpses you teabag in Halo, there's just no getting over the fact that sex in games simply isn't sexy. It's silly at best, and horrifyingly disgusting at worse (PyramidHead rape scene in Silent Hill 2 comes to mind). This article in the Guardian blog gives an overview of why sex in games sucks, and what needs to be done to bring back that lovin' feeling.
via Fleshbot
Slashdong: For all of your "how many links can we throw in one post about a blog article", er, well researched post needs.
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June 3, 2005
Porn straight to the PSP
Sick of having to use TV or computers or your pda or the DVD player in your car or your toaster to watch porn? Well, now you've got yet ANOTHER choice! Hardcore porn from Japanese compnay Glay is being released as a signed, ready to go cartridge in Japan. Now you have one more way of cooling off after those frustrating sessions of Lumines.
via Gizmodo
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May 28, 2005
VG Girls: Boothed, Rendered and Drawn
Video Game Girls: Boothed, Rendered and Drawn
(Woohoo, now we're just a week old on this one)
First off, as everyone that reads this site is probably aware, the gigantic disappointment that was the E3 Video Game Expo was last week. However, while we all settled in for the gigantic cock size war between the big 3 that will make up the next year in video game rumors, at least there was some nerd eye candy to look at. Too bad there was no Bloodrayne sequel being touted...
For those of you not currently fapping yourselves silly, check out Game Gal's E3 Booth Babe Hall of Shame (Hell, just check out Game Gal. It's great site), for an overview of what all of us making catty comments about the girls were saying. You can also visit e3girls.com, just in case you feel like practicing your giggling and ridiculing for next year.
Anyways, back to all the people that actually enjoy booth babes. E3 is over now, and you're stuck at home for another year. Sad you didn't get to do anything with one of the 14 Lara Crofts? Satisfy your needs with the art at vgbabes.com! Every girl from Samus to Lady Miss Kier Ulala to Vanessa Schneider (For all 5 of us that played PN03. God DAMN she was hot, too bad the game had to be so full of suck), they're all there, doing horrible, perverted things.
Oh yeah, and for everyone out there who's looking for an outie instead of an innie, here's a google for "yaoi final fantasy" (Honestly, I'm surprised there's not a penis-flavored vgbabes)... Or you can always dig up an old copy of SimCopter...
some links via sexyfandom.com
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May 27, 2005
LowTech SexBox
Not everyone like sitting around with a whole bunch of electrical tools making their sex toys. Some people like to take the easy way out. Here's an example:
Take a PlayStation controller, turn on your PlayStation, and get to the part in a game where it vibrates, like standing against the wall in a game. Lube the controller and stick it so that one end is under your balls and the other is vibrating against your dick. It feels so good, it feels like another man pressing against you.
Why solder and lose screws and shock yourself when you can just pick up a game, put the controller itself where the sun don't shine, and spread that little present from down under to all of your friends during the next group game of Mario Party? Crude, but apparently effective.
via Fleshbot
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Hot Gamecube on Gamecube Action
Hot Gamecube on Gamecube action on eBay
(Reaching waaaaaaaaaaaaaaaay back to 2 months ago, 'cause this has been sitting in my draft pile that long)
There're hundreds of Gamecubes on sale on eBay every day, so how to choose which one to buy? Well, it looks like this one has been around the block a few more times then the rest. Controller on console, controller on controller, going on every position you can think of.
Hey, I'm sure there's *someone* out there who's into this sort of thing. I mean, hell, if there's a list of every video game you can either be eaten, eat something or watch something be eaten in, then there's gotta be at least one sad soul out there who's hankerin' for some hot Saturn on Dreamcast incest action (What naughty, unnatural place will they put the 32x next!).
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Slashdong now covers video game n0rp!
Slashdong is now your trusty source for teledildonics, sex engineering AND video game sex news!
Because we just aren't covering enough topics on this blog yet, we've decided to add a new catagory: Video Game Sex! Sure, we've been doing a few posts about games already, but they didn't have their own category until now. Sexy Fandom has the fantasy and sci-fi side of porn covered, but video games are a fast growing industry, and we've taken it upon ourselves to keep people informed of happenings on the video game sex world (outside of H-Games, which we'll leave to the poor bastards at Something Awful).
You're probably asking, why games? Well, other than the whole aforementioned video game fetish I have, games are the bleeding edge of consumer immersive environments. Games innovate on how people interact with hardware and computer systems, and will be one of the major factors in sex simulation in years to come. We're just getting a jump start on it.
What to expect in this new catagory: Tracking the rise of adult situations in mainstream games (we're taking bets on which sequel of GTA will let you have sex with the hooker outside of the car), new games like 3Feel that incorporate teledildonics, and what the porn industry is cooking up in terms of polygonal bump and grind.
So, keep an eye out for new VG related posts (like the 5 or so I have lined up to go directly after I make this one).
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May 20, 2005
3Feel... Just like makin' lesbians in the sims, but with REAL monkeybumpin!
New Korean sex game involves teledildonics
Well, this post is gonna kinda suck if you can't read Japanese or Korean, but well, everyone can enjoy the pictures. 3Feel is a new simulation game from Korean game studio CM-NET. Basically, it looks like a cross between the Biko series (Rape and stalking simulation at its best, assuming you can have a "best" in rape simulation) and the Sims, except they've actually manufactured a USB widget to use teledildonics with the game! It's all the fun of webcam sex combined with half-assed collision detection!
'cause there's nothing sexier than watching a penis go in the ho-ho and right out the ass of a low poly model with gigantic boobs. H-Games, we love you.
(There are videos buried somewhere on this site, but you'll need mastery of a non-englishy language to find them)
via Fleshbot









































